What have RPGs taught you?

My first thought was not that much but then I realized all the research I’ve done in prepping for games as well as software mastered. I know I lot more real world history from digging up weird events for my urban fantasy horror games. I learned to do some layout in making my own character sheets and image manipulation for game artwork or virtual tabletop icons. Its motivated me to learn more about storytelling, acting, and improv.

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Nice summation. That is where it comes from. In order to make a good game, you have to learn. Nothing wrong with learning.

Remember, Knowledge is power, power corrupts, learn, be evil.

Role playing games taught me that The Game of (Real) Life is badly designed.

1: Spawn (dis)ads are So random, that they can completely overshadow an entire career of effort.
I happened to do pretty well the one time I played it, but I saw so many others get such bad hands that I wonder why they even kept playing.

2: Similarly, random encounters often completely overshadow good play.

3: Replay value is next to nil (though I gather there is some disagreement with that assessment in Eastern markets)

4: Designer is a Dick. I hear the guy drowns puppies.

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And kitties too.

I have to say the graphics are great however. The game world is presented in amazing detail.

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Not wrong.
But I’d lik to think that, given the same amount of time and resources for development, I could produce better.

There would be more kitties. And antelopes would be house-breakable.

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Agreed on the first part. Can never have enough pussy.

But re antelope. I suspect you just aren’t trying hard enough.
(When I play “Old Kingdom”, my Egyptians routinely domesticate antelope Long before they even See a horse. Hippos, lions, & crocodiles, too)

[quote=“Worldbuildr, post:27, topic:1179, full:true”]
Agreed on the first part. Can never have enough pussy.[/quote]
:wink:

Cattle, sheep, goats (A kind of antelope) even deer. We have domesticated a great deal of Bovidae. But domestication is not the same as having them house broken. I want my Dik-dik or Tommy in the house.

But not hyenas. We have pictorial evidence of the Egyptians trying. The basic method of tie it up and feed it until it loves you did not work on those. Egyptians were hardcore, they tried to make pets of everything.

As to the OP; what has RPG taught me? It is the impetus behind most of the research and learning I have done since school. I say without irony that once I got out of school I started to learn. I am a veteran of the public school system. (Bare foot, two miles, up hill, both ways, in blizzards both winter and summer)

Roy Rodger housebroke his horse, Trigger. Trigger would stay in hotels with Rodgers. [quote=“tesral, post:28, topic:1179, full:true”]

Horses are barely continent. You also have to be aware of their cues that they want out. They don’t exactly scratch at the door. “Mr. Ed” AKA Bamboo Harvester was the same. One filmmaker of the day noted that the set of Mr Ed was the cleanest smelling set he had been on involving a horse. “Ed” would cue his trainer, who got the cue and the horse was taken out to do his business. Race Horses are routinely trained to pee on command. (My Wife’s Horse won the Preakness!)

And Roy Rogers was an odd man with an odd household. I’ve heard an interview with one of his kids. I used to love the TV show as a kid. Yes, I’m that old.

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As am I, Tesrai!

We are getting rare we are.

Both rare and well done! :smiley:

Stick a fork in me. :smirk_cat:

not same as house broken

Well, that surely applies to peasants as well.

want my dik-dik

:open_mouth: OMG, are you even allowed to post things like that here!?

I have been known to send unsolicited Dik-dik pictures.

dik-dik

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'K, have to admit, that’s a cute dik-dik.
I wonder if this is how it starts. Will I be plucking my eyebrows next?

Dik-dik fandom does not require this. It is sufficient to admit they are daaw-some.